Work & experiments
This page is an index. Links go to GitHub, blog posts, or public datasets - wherever the work lives.
To get a sense of what I work on, start with:
- NYC Agencies & Governance Organizations - building reference data infrastructure
- Day One for NYC - independent guide to governing NYC
- Civic AI Tools - AI tools for civic data discovery
Civic infrastructure
Reference datasets, standards, and governance infrastructure for NYC government.
NYC Agencies & Governance Organizations
The City’s first standardized open dataset of NYC agencies. Combined 8 scattered internal lists into one public reference of 303 entities. Now powers the NYC.gov Agency Directory and serves as the go-to source for cross-agency data work.
Links: NYC Open Data · GitHub · Medium
Day One for NYC
Independent guide to governing NYC from day one. Practical frameworks and institutional knowledge for incoming administrations and engaged residents.
Links: dayonefor.nyc
Fearless Cities Conference
Co-organizer and steering committee member for Fearless Cities North America - 500+ municipalist organizers, elected officials, and activists. Programmed panels, facilitated sessions on democratic innovation and participatory governance. Also organized a vermouth bar that turned into a hub for informal organizing.
Links: fearlesscities.com
MetaCat
Internal metadata catalog containing 325+ data assets across 21 NYC agencies. Improves data discovery and governance across city operations.
Internal tool; not publicly available.
Tools & prototypes
AI tools, analysis pipelines, and internal platforms for city staff and residents.
Civic AI Tools
Collection of MCP servers and skills for working with civic data. Includes tools for NYC Open Data and US Census data - packaged together to make city datasets and census data accessible to AI systems.
Links: GitHub (civic-ai-tools) · GitHub (opengov-mcp-server)
NYC Traffic Anomaly Detection
Proof-of-concept for automated anomaly detection in NYC traffic data. Built with Civic AI Tools to show how AI can find unexpected patterns in city datasets.
Links: GitHub
Safe Haven Model of Practice Co-Creation
Designed and facilitated a vTaiwan-inspired policy co-creation process at NYC Department of Homeless Services (2018-2019). Used Polis and focused conversation methodology to engage 300+ frontline outreach and Safe Haven staff in drafting a Model of Practice policy document. Applied deliberative democracy tools to government policy development - bringing staff experience into the design rather than top-down mandates.
Links: Participedia
Governance Portal Prototype
Prototype exploring interfaces for civic data governance workflows. Primary challenge: integrating NYC’s single sign-on system and navigating cybersecurity review processes.
Internal tool; not publicly available.
Experimental games & interfaces
Small projects for learning new tools and thinking through systems.
Vibe Coding Simulator
Vibe coded a working game about vibe coding. Satirical take on being a freelance developer in 2025 - chasing AI hype while trying to understand what’s actually happening when AI writes your code.
Plato’s Cave
Game exploring Plato’s Allegory of the Cave. Made with Claude as a philosophical experiment.
Links: GitHub
Strawberry Hellscape
Side-scrolling game where you collect strawberries and lobster rolls. Made with Claude.
Links: GitHub
For more, see my GitHub profile.