Work & experiments

This page is an index. Links go to GitHub, blog posts, or public datasets - wherever the work lives.

To get a sense of what I work on, start with:


Civic infrastructure

Reference datasets, standards, and governance infrastructure for NYC government.

NYC Agencies & Governance Organizations

The City’s first standardized open dataset of NYC agencies. Combined 8 scattered internal lists into one public reference of 303 entities. Now powers the NYC.gov Agency Directory and serves as the go-to source for cross-agency data work.

Links: NYC Open Data · GitHub · Medium

Day One for NYC

Independent guide to governing NYC from day one. Practical frameworks and institutional knowledge for incoming administrations and engaged residents.

Links: dayonefor.nyc

Fearless Cities Conference

Co-organizer and steering committee member for Fearless Cities North America - 500+ municipalist organizers, elected officials, and activists. Programmed panels, facilitated sessions on democratic innovation and participatory governance. Also organized a vermouth bar that turned into a hub for informal organizing.

Links: fearlesscities.com

MetaCat

Internal metadata catalog containing 325+ data assets across 21 NYC agencies. Improves data discovery and governance across city operations.

Internal tool; not publicly available.


Tools & prototypes

AI tools, analysis pipelines, and internal platforms for city staff and residents.

Civic AI Tools

Collection of MCP servers and skills for working with civic data. Includes tools for NYC Open Data and US Census data - packaged together to make city datasets and census data accessible to AI systems.

Links: GitHub (civic-ai-tools) · GitHub (opengov-mcp-server)

NYC Traffic Anomaly Detection

Proof-of-concept for automated anomaly detection in NYC traffic data. Built with Civic AI Tools to show how AI can find unexpected patterns in city datasets.

Links: GitHub

Safe Haven Model of Practice Co-Creation

Designed and facilitated a vTaiwan-inspired policy co-creation process at NYC Department of Homeless Services (2018-2019). Used Polis and focused conversation methodology to engage 300+ frontline outreach and Safe Haven staff in drafting a Model of Practice policy document. Applied deliberative democracy tools to government policy development - bringing staff experience into the design rather than top-down mandates.

Links: Participedia

Governance Portal Prototype

Prototype exploring interfaces for civic data governance workflows. Primary challenge: integrating NYC’s single sign-on system and navigating cybersecurity review processes.

Internal tool; not publicly available.


Experimental games & interfaces

Small projects for learning new tools and thinking through systems.

Vibe Coding Simulator

Vibe coded a working game about vibe coding. Satirical take on being a freelance developer in 2025 - chasing AI hype while trying to understand what’s actually happening when AI writes your code.

Links: Play it · GitHub

Plato’s Cave

Game exploring Plato’s Allegory of the Cave. Made with Claude as a philosophical experiment.

Links: GitHub

Strawberry Hellscape

Side-scrolling game where you collect strawberries and lobster rolls. Made with Claude.

Links: GitHub


For more, see my GitHub profile.