Work & experiments

This page is an index. Links go to GitHub, blog posts, or public datasets - wherever the work lives.

To get a sense of what I work on, start with:


Civic infrastructure

Reference datasets, standards, and governance infrastructure for NYC government.

NYC Agencies & Governance Organizations

The City’s first standardized open dataset of NYC agencies. Combined 8 scattered internal lists into one public reference of 303 entities. Now powers the NYC.gov Agency Directory and serves as the go-to source for cross-agency data work.

Links: NYC Open Data · GitHub · Medium

Day One for NYC

Independent guide to governing NYC from day one. Practical frameworks and institutional knowledge for incoming administrations and engaged residents.

Links: dayonefor.nyc

Fearless Cities Conference

Co-organizer and steering committee member for Fearless Cities North America - 500+ municipalist organizers, elected officials, and activists. Programmed panels, facilitated sessions on democratic innovation and participatory governance. Also organized a vermouth bar that turned into a hub for informal organizing.

Links: fearlesscities.com

MetaCat

Internal metadata catalog containing 325+ data assets across 21 NYC agencies. Improves data discovery and governance across city operations.

Internal tool; not publicly available.


Tools & prototypes

AI tools, analysis pipelines, and internal platforms for city staff and residents.

Civic AI Tools

Open-source platform connecting AI assistants to government open data via MCP. Supports all 559 Socrata open data portals, includes a curated civic MCP directory, an anti-hallucination framework for grounding AI responses in real data, and a model evaluation framework. Built to make civic data accessible and trustworthy for AI systems.

Links: civicaitools.org · GitHub (civic-ai-tools) · GitHub (opengov-mcp-server)

NYC Traffic Anomaly Detection

Proof-of-concept for automated anomaly detection in NYC traffic data. Built with Civic AI Tools to show how AI can find unexpected patterns in city datasets.

Links: GitHub

Safe Haven Model of Practice Co-Creation

Designed and facilitated a vTaiwan-inspired policy co-creation process at NYC Department of Homeless Services (2018-2019). Used Polis and focused conversation methodology to engage 300+ frontline outreach and Safe Haven staff in drafting a Model of Practice policy document. Applied deliberative democracy tools to government policy development - bringing staff experience into the design rather than top-down mandates.

Links: Participedia

Governance Portal Prototype

Prototype exploring interfaces for civic data governance workflows. Primary challenge: integrating NYC’s single sign-on system and navigating cybersecurity review processes.

Internal tool; not publicly available.


Experimental games & interfaces

Small projects for learning new tools and thinking through systems.

Vibe Coding Simulator

Vibe coded a working game about vibe coding. Satirical take on being a freelance developer in 2025 - chasing AI hype while trying to understand what’s actually happening when AI writes your code.

Links: Play it · GitHub

Plato’s Cave

Game exploring Plato’s Allegory of the Cave. Made with Claude as a philosophical experiment.

Links: GitHub

Strawberry Hellscape

Side-scrolling game where you collect strawberries and lobster rolls. Made with Claude.

Links: GitHub


For more, see my GitHub profile.